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Lesson Plans SET B for Grades 5-6
PDF Level 5-6 - Geometry- Presentation
PDF Level 5-6 - Geometry- Presentation
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Pdf Summary
The document provides an overview of geometry-related problems and concepts from Math Kangaroo competitions for Level 5-6 students. It introduces a 4-Step Problem Solving Strategy and focuses on both two-dimensional and three-dimensional geometry.<br /><br />Two-dimensional geometry topics include understanding the perimeter and area of shapes like triangles, squares, and polygons. The perimeter refers to the total length around a shape, while the area is the measure of space within a shape. Some sample problems include calculating the area of triangle APD in a square ABCD setup or determining the perimeter of geometric shapes such as a four-pointed star.<br /><br />In three-dimensional geometry, the focus shifts to solid figures such as cubes, rectangular prisms, pyramids, and spheres. These shapes are defined by their dimensions: length, width, and height, and have properties like faces, edges, and vertices. The document further lists typical geometric formulas associated with these shapes, detailing their surface area and volume.<br /><br />Various sample Math Kangaroo problems are included to illustrate these concepts, such as determining the needed paint for solid shapes, calculating remaining cubes after creating tunnels in a larger cube, and manipulating cubes to form different structures. One specific challenge mentions determining how much playdough is needed to create larger cubes.<br /><br />A "Genius Hour" encourages students to creatively write and solve their own geometry problems and share them for feedback, emphasizing the educational aspect of geometry problem-solving. Visual aids like diagrams are suggested as helpful tools in tackling these problems.<br /><br />Overall, the document serves as a resource for understanding geometric principles through problem-solving exercises aligned with Math Kangaroo’s Level 5-6 challenges.
Keywords
geometry
Math Kangaroo
problem solving
two-dimensional
three-dimensional
perimeter
area
surface area
volume
Genius Hour
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